About

Mentalitys | Custom Enchantments is a Minecraft 1.20.1 (Fabric API) mod that adds 18 unique enchantments with flexible configuration via Cloth Config API. Each enchantment can be toggled individually, and all parameters — levels, chances, durations, radii — are tweakable via the GUI settings screen (Mod Menu) without restarting the server. Config file: config/custom-enchants.json.

Minecraft 1.20.1 Fabric API Cloth Config Java 21 v2.9.0

Requirements

🧩
Fabric API
0.92.7+1.20.1
⚙️
Cloth Config API
11.1.118
📋
Mod Menu
7.2.2

Enchantments

⚔️

Glow Strike Glow Strike

Weapon Rare Max level: III

On hit, applies Glowing to the target — makes them visible through walls. Works on swords, axes, and tridents.

📦 Sword · Axe · Trident
Level Duration
I2 sec
II4 sec
III7 sec
  • Incompatible with Knockback; on trident — also with Shadow Blade
  • Duration per level is configurable
🦘

Double Jump Double Jump

Armor Very Rare Max level: I

Allows a second jump in mid-air. White cloud particles appear on double jump.

📦 Boots
  • 67% chance to consume 1 durability (Unbreaking reduces this)
  • Does not work in water or lava
⛏️

Drill Drill

Tool Very Rare Max level: I

Breaks blocks in a 3×3 area. The plane is determined by the mined face.

📦 Pickaxe · Shovel
  • Disabled while sneaking (Shift)
  • 1 durability per extra block (Unbreaking applies)
  • Compatible with Magnet
🗡️

Poison Blade Poison Blade

Weapon Rare Max level: III

On hit, applies the Poison effect to the target.

📦 Sword · Axe
Level Duration
I2 sec
II3 sec
III4 sec
  • Incompatible with Fire Aspect
🪵

Lumberjack Lumberjack

Tool Rare Max level: III

Chops an entire tree by breaking one log. Smart detection — won't break player-built log structures. Works with Nether trees.

📦 Axe
Level Max blocks
I16
II48
III128
  • Does not work on _wood / hyphae blocks
  • Does not break below the original block
  • Compatible with Magnet
🗡️

Shadow Blade Shadow Blade

Weapon Very Rare Max level: III

On hit, chance to teleport behind the target and apply Slowness II. Chance scales with throw distance (up to +10% from 30 blocks).

📦 Trident
Level Chance Slowness
I15%1 sec
II25%2 sec
III35%3 sec
  • Incompatible with Channeling, Riptide, Glow Strike
  • Compatible with Loyalty — trident returns after teleport
🧲

Magnet Magnet

Tool Rare Max level: I

When mining, auto-picks up items within a configurable radius (default 5 blocks) into the player's inventory.

📦 Pickaxe · Axe · Shovel · Hoe
  • Works with Drill and Lumberjack
  • Pickup radius is configurable
🔥

Auto Smelt Auto Smelt

Tool Rare Max level: I

Automatically drops the smelted result when mining ores (iron, gold, copper and deepslate variants). Grants smelting XP.

📦 Pickaxe
  • Incompatible with Fortune
🌱

Vegetation Vegetation

Tool Rare Max level: III

Breaking a mature crop has a chance to auto-replant it. Works with wheat, carrots, potatoes, beetroot, nether wart.

📦 Hoe
Level Replant chance
I30%
II60%
III100%
  • Freshly planted crop is protected from breaking for 0.5 sec
🛡️

Rebound Rebound

Armor Rare Max level: III

When blocking a melee attack, knocks the attacker back. Player also gets a small backwards impulse (15%). Does not deal damage.

📦 Shield
Level Knockback
I0.5
II1.0
III2.0
  • Costs extra shield durability (1 per level)
  • Incompatible with Feedback and Guardian's Grace
🛡️

Feedback Feedback

Armor Rare Max level: I

When blocking a magical attack (harming potions, shulker bullets, evoker fangs), fully cancels damage, clears all harmful effects, and restores shield durability.

📦 Shield
  • Cancels magic damage inside hurt() before it is applied
  • Durability restoration amount is configurable
  • Incompatible with Rebound and Guardian's Grace
🌀

Second Wind Second Wind

Armor Very Rare Max level: I

When health drops below 1 heart (2 HP), instantly grants Speed II, Resistance I, and 100% knockback resistance. Effect duration scales with enchanted armor pieces.

📦 Helmet · Chestplate · Leggings · Boots
Pieces Speed II Resistance I
12 sec1 sec
23 sec1 sec
33 sec2 sec
44 sec2 sec
  • Cooldown: 60 seconds (configurable)
  • Visual effects: smoke and cloud particles
🛡️

Guardian's Grace Guardian's Grace

Armor Rare Max level: III

On block, chance to restore 1 food point. Level III: extra 10% chance to heal 1 heart.

📦 Shield
Level Food chance Bonus
I10%
II20%
III30%+10% heal (2 HP)
  • Incompatible with Rebound and Feedback
🎯

Vulnerability Vulnerability

Ranged Rare Max level: III

Arrows partially ignore the target's armor, piercing protection.

📦 Bow · Crossbow
Level Armor ignored
I10%
II20%
III30%
🎣

Tether Master Tether Master

Tool Uncommon Max level: III

Increases the pull strength when reeling in hooked mobs.

📦 Fishing Rod
Level Pull strength
I+15%
II+25%
III+40%

Sky Rage Sky Rage

Ranged Rare Max level: III

During a thunderstorm, arrows have a chance to summon a lightning strike at the hit location.

📦 Bow · Crossbow
Level Chance
I10%
II20%
III30%
  • Only during thunderstorm (not plain rain)
  • Does not work under a roof
  • Per-player cooldown: 1.5 sec between strikes
  • Incompatible with Flame, Infinity, Piercing

XP Syphon XP Syphon

Weapon Uncommon Max level: III

Hits on mobs have a chance to drop XP orbs before the mob dies.

📦 Sword
Level Chance XP
I5%1
II10%2
III15%3
  • Works on any mob, including bosses
💥

Kinetic Discharge Kinetic Discharge

Armor Rare Max level: III

Landing after fast elytra flight creates a shockwave that knocks back nearby mobs. Level III passively reduces elytra durability loss by ~90%.

📦 Elytra
Level Radius Effect
I3 blocksWeak knockback
II5 blocksMedium knockback
III7 blocksStrong + 2 HP dmg
  • Triggers at landing speed ≥ 0.4 blocks/tick
  • Level III: only 10% chance to cost durability on shockwave

Changelog

v2.9.0 2026-04-03 +1 enchantment

Added: Kinetic Discharge — elytra enchantment (Rare, max III). Shockwave on landing after fast flight. Level III: passive ~90% elytra durability savings.

Fixed: Feedback now fully blocks instant magic damage (DamageTypes.MAGIC) and clears effects before they are applied.

v2.8.0 2026-03-28 +1 enchantment

Added: XP Syphon — sword enchantment (Uncommon, max III). Hits drop XP orbs before mob death.

Fixed: Feedback — full rework of effect protection; added forceAddEffect interception.

v2.7.0 2026-03-28 +1 enchantment

Added: Sky Rage — bow/crossbow enchantment (Rare, max III). Lightning strike during thunderstorms. Cooldown 1.5 sec.

v2.6.0 2026-03-28 +1 enchantment

Added: Tether Master — fishing rod enchantment (Uncommon, max III). Increases mob pull strength.

Changed: Shadow Blade — restored compatibility with Loyalty.

v2.5.0 2026-03-28 +1 enchantment

Added: Vulnerability — bow/crossbow enchantment (Rare, max III). Arrows partially ignore armor.

Changed: Rebound, Feedback and Guardian's Grace are now mutually incompatible.

v2.4.0 2026-03-28 +1 enchantment

Added: Guardian's Grace — shield enchantment (Rare, max III). Restores food on block; Level III also heals.

Changed: Second Wind can now be applied to any armor piece; duration scales with piece count.

v2.3.0 2026-03-27 +1 enchantment

Added: Second Wind — chestplate enchantment (Very Rare, max I). Survival burst on critical health. Cooldown 60 sec.

v2.2.0 2026-03-27 +1 enchantment

Added: Feedback — shield enchantment (Rare, max I). Cancels magic damage, purges effects, restores durability.

Fixed: Vegetation — reliable replanting on the next server tick; 0.5 sec seedling protection.

v2.1.0 2026-03-27 +1 enchantment

Added: Rebound — shield enchantment (Rare, max III). Knocks attacker back on block.

v2.0.0 2026-03-27 +1 enchantment

Added: Vegetation — hoe enchantment (Rare, max III). Auto-replant on harvest.

v1.9.0 2026-03-26 +1 enchantment

Added: Auto Smelt — pickaxe enchantment (Rare, max I). Auto-smelts ore drops and grants smelting XP.

v1.7.0 2026-03-26 +1 enchantment

Added: Magnet — tool enchantment (Rare, max I). Auto-pickup within 5 blocks.

v1.6.0 2026-03-26 +1 enchantment

Added: Shadow Blade — trident enchantment (Very Rare, max III). Teleport behind target + Slowness II.

v1.5.0 2026-03-26 +1 enchantment

Added: Lumberjack — axe enchantment (Rare, max III). Full tree felling on one hit.

v1.4.0 2026-03-26 +1 enchantment

Added: Poison Blade — sword/axe enchantment (Rare, max III).

v1.3.0 2026-03-26 +1 enchantment

Added: Drill — pickaxe/shovel enchantment (Very Rare, max I). 3×3 area mining.

v1.1.0 2026-03-25 +1 enchantment

Added: Double Jump — boots enchantment. Cloth Config integration, Mod Menu. Mod renamed.

v1.0.0 2026-03-25 Initial release

Added: Glow Strike — first enchantment. Librarian trades, EN/RU localization.